You own a shop called "Real Good Stuff," where you sell games... in a world where everyone has an irrational fear of games. Because of the name, people still walk in from time to time thinking it's just a corner store, can you convince them to walk out with a game?

Within 5 days, you'll need to reach the goal of $1000 dollars, but beware, each potential customer has a fear meter that's always going up. Saying the right things will bring it down, and hopefully you keep it down long enough that they buy something, but if it reaches the top, they'll flee.

In this Dialogue-based game, can you meet your quota?

Published 18 hours ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorMischa
GenrePuzzle, Simulation
Made withGodot
Tags2D, crabby-games-game-jam, Godot, Singleplayer